I own a kindle.
I never use it.
It isn’t that the kindle is bad. In fact, it is a great device for reading traditional books. And that is all you are really doing. Reading a digital copy of a print book. When I look at the current complement of available e-readers on the market, I find myself asking one simple question- Are digital readers promoting digital technologies or continuing to lock users and creators into the traditional book mindset?
The experience shouldn’t always be the same from one medium to the next. Just as adapting a book into a screenplay means making changes to build the story properly in a new medium, so should be the case with digital books. An ebook shouldn’t be just a scanned copy of the original. Anybody can do that (and everybody does- they’re called pirates). An ebook should be something new entirely. Just as someone who reads a book goes to see a movie adaptation of the book, so too should a reader want to pick up both the ebook and the original- because the user experience is fundamentally different. The question, of course, is how? Let’s look at an example.
A typical fantasy series such as Robert Jordan’s Wheel of Time or George R.R. Martin’s Song of Ice and Fire series contains chapter by chapter of different characters with different viewpoints, going through events at places simultaneously. With traditional books, the author is solely determining what perspectives you read, in what order, and how often you hear about what is going on with each character. I can’t even begin to tell you the number of times I’ve gotten to the end of a chapter that ended on a cliffhanger *suspense* and then by the time I got around to that character again, I’ve forgotten what it was I was waiting to see resolve. Digital can change that.
In the beginning of each of these books is a map that covers the area (generally a continent) where our heroes and villains and other prospective viewpoints reside. There are generally points of interest and sometimes some basic data such as routes covered, etc.
Imagine if this map were interactive.
You start with a timeline across the top. Let’s say the book begins with five characters at five locations each indicated on the map. As time moves forward (which the user can choose to do at any time by scrolling across the timeline) the characters move locations. You can read from a single character perspective and follow them across the country over the course of a year or jump around to different characters to see what they are doing at the same point in time.
Each location on the map would allow you to zoom in and get a history, possibly a sketch or illustration of the area, and even zoom back in time to witness events that occurred in the past (a smoking ruin at one point might have been caused by a character in a previous point along the timeline). When two characters meet, witness the scene from both perspectives side by side or individually.
Additional content can be added perpetually. You introduce a character briefly, and find that your audience loves them and wants to know more, suddenly you have a spin-off storyline derived right in the same world with all the same elements.
Of course, it also presents print possibilities as well. Print on demand versions of the book that follow the storyline according to how each user wants to read it. Or author’s choice versions (traditional print) that outline specific perspectives with an author’s narrative slant. Each book becomes a malleable platform. You could even distribute a single storyline for free as an introduction into the world you’ve created, getting them to interact in the world and enticing them to continue reading if they like what they see.
Given the proper platform, authors could also include aspects of sound and visual novels including background scenes, noise and interactions. Users could also share an experience with friends by choosing a section of storyline to send to friends to read. Don’t get me wrong though, I’m not advocating that we get rid of the reading aspect of our books, just give the reader a chance to interact with their books a bit more.
This is why the ipad catches my attention. It is capable of utilizing digital technologies in a way that current e-readers don’t bother to do. It leaves developers/authors/publishers a lot of room to create great content in a new medium. Users could purchase the latest George RR Martin App, which contains the storylines of several major characters for, let’s say, 9.99, and then download optional content as it is added (different, related stories, new perspectives, etc) for a dollar or two a piece, and they would be incorporated into the app.
The app would also add the ability to track where you’ve been, what you’ve already read, give you synopsis based only on materials that you’ve read (to avoid spoilers).
Naturally, it isn’t for everyone. Some authors may want more control over what their audience sees and when. Some may balk at the idea of producing content without having the entire story from all sides written, thus leaving them unable to make minor changes to fit the sequence of events as they write and develop. That’s cool, keep your silent films, I’m going to the talkies!